Valve’s DOTA2 International Championship is LIVE

The tournament website is now live at dota2.com. You can use it to see the schedule for upcoming games, view the current live match or to watch replays of previous games. The Broadcasts are available in four languages (Chinese, Russian, German, and English) as well as in an auto-director camera mode.

Tournament stream is located at : http://www.dota2.com/tournaments/international/

The tournament uses a group stage for the first day, which feeds into the winner and loser brackets for the following days. The bracket view will be updated to reflect the current status of the tournament, if you want a spoiler-free update, use the schedule view. The first game is estimated to start at 10am CMT in Germany.

The prize distribution for the top 8 teams is as follows:

1st place: $1,000,000 USD
2nd place: $250,000 USD
3rd place: $150,000 USD
4th place: $80,000 USD
5th place: $35,000 USD
6th place: $35,000 USD
7th place: $25,000 USD
8th place: $25,000 USD

The roster of teams in the tournament has been updated and is available on the teams page. StarsBoBa is unable to attend due to Visa problems. SGC of the Czech Republic has accepted the invitation to come to tournament.

Team Fortress 2 Uber Update

Valve is putting Team Fortress 2 for free-play all week long to celebrate the release of the biggest, most ambitious update in the history of Team Fortress 2.

Also the website for the game got a revamp. Lets see what team got to say about the upcoming update:

We’ve got a lot to announce as we get closer to the update’s release this Thursday, June 23rd. We’ve been holding one of the surprises pretty close to the vest for months now. We don’t want to ruin it, but we’ll give you four clues to get you guessing:

    1.) It IS a “Meet the” short.
    2.) It involves ONE of the two remaining classes.
    3.) It’s NOT the Pyro.
    4.) It’s the MEDIC.

Let the speculation begin! While you’re puzzling that out, why not click over to the first of our class pack announcements: Mobster Monday. To make sure everything was as accurate as possible, we went deep undercover at the most Italian place we could find, The Olive Garden. We asked the Mafia about a million questions, none of which they understood, because our mouths were full of all the free breadsticks the Mafia gives you when you visit them (they’re not such bad guys).

All that hanging out with mob guys must have rubbed off on us, because we’ve decided to celebrate the Über Update by giving you an offer you can’t (or at least shouldn’t) refuse–an unprecedented WEEK-LONG FREE WEEKEND of Team Fortress 2, starting right now!

Scream Fortress [TF2 Hauntdead Halloween Special]

The second annual Halloween special is upon us. For the first time, there is a NPC mini-boss in Team Fortress 2. In the new map  – Mann Manor,  The Horseless Headless Horsemann spares no one. Mann Manor is a spooky “attack/defend map littered with exploding pumpkins”, created by Art Pass Contest winners, Tim Johnson and Alex Kreeger.

It’s clearly going to be an interesting inclusion, what with that old dead Mr Mann causing trouble in a way TF2 hasn’t seen before. New achievements, new hats, new taunt…..its hard to count it all.

The event will last from 27th October until 8th November. You can find more information on official TF2 Scream Fortress update page.

Steam implements virtual storefronts for games

Valve Software today confirmed that the technology behind the user-generated virtual item store found in Team Fortress 2 is now part of the company’s Steamworks tool suite.

The inclusion of the tech means that third-party publishers and developers using Steamworks have a framework for implementing virtual storefronts in their games. Steamworks also includes matchmaking, beta-testing, metrics tracking and other tools for developers.

Valve added the “Mann Co. Store” to its popular multiplayer shooter Team Fortress 2 in late September. The storefront introduced to the game the sale of virtual items, which includes a handful of user-generated pieces.

The company revealed today that five developers of the initial round of user-generated content made between $39,000 and $47,000 in royalties from the sales of the items. Valve gives 25 percent of the revenues to the creators.

Read the whole article at Gamasutra.com.