Since its inception in the early 1980s, cyberpunk has established two distinct kinds of worlds. There’s the post-industrial dystopian cityscape, like modern Japan on crack but shaded with enough darkness to be appropriately noir-y; and there’s cyberspace, the virtual world running parallel (or sometimes perpendicular) to the real one. With corrupt corporations calling the shots, it makes sense that the punks would retreat into the digital space, an idealized version of their downtrodden daily lives malleable enough that they can create their own private universe. When you can look whatever way you want and challenge the laws of physics, why would you want to return to the real world?
Azriel Odin, ex-assassin, arrives on the rain-drenched planet of Barracus to find someone. When things go horribly wrong, he can only seek help from the very criminals he used to work for.
Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with no memory. Without knowing where to turn or who to trust, he vows to escape before he loses his identity completely.
As fate brings these two men closer together, we discover a world where life is cheap, identities are bought and sold, and a simple quest for redemption can change the fate of a whole galaxy.
- Over 60 hand-drawn backgrounds
- A moody, film noir atmosphere
- Control both Azriel and Delta-Six
- An innovative investigation system
- A gripping sci-fi mystery
- DVD-style commentary track
Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks. If you are a fan of William Gibson’s books, Cyberpunk and Shadowrun RPG’s, this is the game you want to play.
As Punks or Corporate Mercenaries, players will fight through the physical world to gain access, via Jack-in Points, to cyberspace.
Cyberspace is a three dimensonal representation of the world’s network. In cyberspace, players must fight off enemy hackers and launch programs to gain control of critical systems and to affect the physical world. Gameplay progresses through inter-linked physical and cyberspace objectives, and players must work together to achieve victory for their team. Players will be immersed in action-packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and cybernetic implants, or as a twitch-reflex cyberdecker racing to infiltrate a cyberspace node.
Dystopia 1.30 will be released to the world on Friday 10th of September. Here is an official statement from developers.
We’re pleased to say that we’re finally nearing the end of the road with version 1.30. Dystopia’s upcoming patch will add Steamworks functionality, bug fixes, balance tweaks and a host of other download-worthy changes all on top of the Orange Box engine. We’re very excited to be nearing the end of this leap for us, as bringing over Dystopia to a newer engine, performing code rewrite after code rewrite and frequent map recompiling, has made us more impatient than ever to share it with the general public.