Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks. If you are a fan of William Gibson’s books, Cyberpunk and Shadowrun RPG’s, this is the game you want to play.
As Punks or Corporate Mercenaries, players will fight through the physical world to gain access, via Jack-in Points, to cyberspace.
Cyberspace is a three dimensonal representation of the world’s network. In cyberspace, players must fight off enemy hackers and launch programs to gain control of critical systems and to affect the physical world. Gameplay progresses through inter-linked physical and cyberspace objectives, and players must work together to achieve victory for their team. Players will be immersed in action-packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and cybernetic implants, or as a twitch-reflex cyberdecker racing to infiltrate a cyberspace node.
Dystopia 1.30 will be released to the world on Friday 10th of September. Here is an official statement from developers.
We’re pleased to say that we’re finally nearing the end of the road with version 1.30. Dystopia’s upcoming patch will add Steamworks functionality, bug fixes, balance tweaks and a host of other download-worthy changes all on top of the Orange Box engine. We’re very excited to be nearing the end of this leap for us, as bringing over Dystopia to a newer engine, performing code rewrite after code rewrite and frequent map recompiling, has made us more impatient than ever to share it with the general public.