Firefall Dev Diary – March 2012
Bobby and Nick sit down to discuss what it takes to build up the world of Firefall. They describe the goals and tools used to make sure Firefall is beautiful and fun to explore.
Bobby and Nick sit down to discuss what it takes to build up the world of Firefall. They describe the goals and tools used to make sure Firefall is beautiful and fun to explore.
After successful raise of 10 million dollars for the development of this Mecha FPS gem by publisher Meteor Entertainment , Adhesive games redesigned and consolidated their online presence on one page – http://www.playhawken.com . This game took gaming world by storm when first shown last year, and continues … Pročitajte više o ovome
Tribes franchise…Not in the top drawer of AAA FPS genre, but always lingering near it, due to the strong community embrace and somewhat distinctive and IQ requirement playstyle. Latest incarnation of the franchise is Tribes: Ascend developed by Hi-Rez Studios (known by Global Agenda MMOFPS, and still in … Pročitajte više o ovome
Mark Kern, CEO & CCO of Red 5 Studios, sits down and explains how player actions affect the roll out of new content in Firefall. If you are not signed up for the closed beta of what seems to be one of the smash hits of 2012, you … Pročitajte više o ovome
Adhesive games‘ labor of love – Hawken will hit the players on 12th of December 2012. Developer stated that this FPS Mecha Combat game will be online only and free 2 play. Signups for Closed Beta Testing of the game are already up, and you can enlist on … Pročitajte više o ovome
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